Evil Dead Burn does something this franchise has never quite tried: it turns the monster into a family reunion. Alice arrives at her in-laws’ house already a survivor, carrying the aftermath of an abusive marriage that ends before the Deadites ever show up, and the demons that follow don’t invent her trauma so much as amplify a household that was already rotten. That’s a bolder swing than another creature design, and it’s the choice that makes this sequel worth talking about even when the execution wobbles in its back half.
Body horror has always doubled as metaphor in this series: possession as loss of self, the cabin as a place you can’t leave. Using that machinery to stage a story about surviving in-laws who were monstrous long before anything supernatural touched them is a genuinely different register for a franchise built on splatstick gore. It only works, though, if the human cruelty earns its place next to the demonic kind, and that’s where the film’s ambition starts to strain against its own formula.
The Family Tree Was Already Rotten
The setup gives the in-laws real menace before any dagger gets unsheathed. Patriarch Edgar is a volatile study in control, his wife Susan doles out cruelty with the comfort of someone who has spent years covering for her husband and son, and even the family matriarch’s dementia can’t fully mask the same casual bigotry running through the bloodline. The Kandarian dagger at the center of the plot happens to be a Price family heirloom, which is a sharp bit of design: the Necronomicon’s evil doesn’t invade this house from outside so much as it’s been sitting in a drawer the whole time, waiting for an excuse.
There’s a small, almost throwaway detail that sticks more than the film’s bigger set pieces. Partway through, the family dog gets turned too, and its brief demonic cameo barely registers as a threat to anyone. It’s the rare beat where the movie’s commitment to domestic horror lands harder for what it doesn’t do with the moment than what it does. The pet reads as one more casualty of a household that curdled long before anything supernatural walked in, a quieter horror than any splatter the film musters elsewhere.
Practical Effects Legacy Meets a CG Wall
Where the film stumbles is the same place a lot of legacy sequels stumble: the climax. A franchise that has built its reputation on committing fully to practical gore reaches for a computer-generated final threat, and the seams show at exactly the moment the movie needs to convince audiences the stakes are real. It is a strange choice for a series whose entire appeal has been the tactile, handmade nastiness of its kills, and it undercuts a metaphor about human ugliness with a monster that reads as digital rather than felt.
Still, there’s something worth defending in a fourth installment willing to make its villains human first and undead second. Horror franchises tend to flatten into pure spectacle by this point in their run, content to escalate body count without escalating meaning. Evil Dead Burn at least tries to use its formula to say something about the family you’re stuck with, even if it can’t fully sustain that idea once the finale arrives. That’s a more interesting failure than a competent, forgettable fourth entry would have been, and it suggests there’s still somewhere for this franchise to go that isn’t just bigger gore.
Quick Takes
- Evil Dead Burn releases in theaters on July 10.
- Souheila Yacoub stars as Alice, with Hunter Doohan and Luciane Buchanan also in the cast.
- Erroll Shand and Tandi Wright play the Price family patriarch and matriarch tormenting Alice before the Deadites arrive.
- The story centers on a Kandarian dagger that functions as a Price family heirloom, drawing demonic attention to the household.
- Sébastien Vaniček directed the film and co-wrote the script with Florent Bernard.

